package rpg.script;

import rpg.action.Condition;
import square.script.ConditionScript;

public abstract class ConditionScriptImpl implements ConditionScript {
	private Condition condition;

	// Time Events
	@Override
	public void onTime() {
	}

	// Get & Set
	public Condition getCondition() {
		return condition;
	}

	public void setCondition(Condition condition) {
		this.condition = condition;
	}
}
